Fehler im Hammer Editor 4

Hi,

wenn ich versuche, mit dem HE 4 eine Map zu kompilieren, erhalte ich folgendes:

** Executing…
** Command: „c:\program files\steam\steamapps\whiteavenger\sourcesdk\bin\vbsp.exe“
** Parameters: -game „c:\program files\steam\steamapps\whiteavenger\counter-strike source\cstrike“ :„C:\Program Files\Steam\steamapps\whiteavenger\sourcesdk_content\cstrike\mapsrc\cs_freeway“

Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: c:\program files\steam\steamapps\whiteavenger\counter-strike source\cstrike\materials
Loading C:\Program Files\Steam\steamapps\whiteavenger\sourcesdk_content\cstrike\mapsrc\cs_freeway.vmf
fixing up env_cubemap materials on brush sides…
ProcessBlock_Thread: 0…1…2…3…4…5…6…7…8…9…10 (0)
**** leaked ****

FindPortalSide: Couldn’t find a good match for which brush to assign :to a portal near (4096.0, 2552.0, 22.6)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the :stuck_out_tongue:ortal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has :contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn’t find a good match for which brush to assign :to a portal near (4096.0, 2552.0, -8.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the :stuck_out_tongue:ortal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has :contents CONTENTS_SOLID
Candidate brush IDs:

Der FindPortalSide-Fehler wiederholt sich noch einige Male, dann:

*** Suppressing further FindPortalSide errors… ***
Processing areas…done (0)
Building Faces…done (0)
FixTjuncs…
PruneNodes…
WriteBSP…
done (0)
material „skybox/cs_assaultrt“ not found
Can’t load skybox file skybox/cs_assault to build the default cubemap!
No such variable „$hdrbasetexture“ for material „___error“
Can’t load skybox file skybox/cs_assault to build the default cubemap!
Finding displacement neighbors…
Finding lightmap sample positions…
Displacement Alpha : 0…1…2…3…4…5…6…7…8…9…10
Building Physics collision data…
done (0) (2918 bytes)
Placing detail props : 0…1…2…3…4…5…6…7…8…9…10
Compacting texture/material tables…
Reduced 6 texinfos to 4
Reduced 2 texdatas to 2 (34 bytes to 34)
Writing C:\Program :Files\Steam\steamapps\whiteavenger\sourcesdk_content\cstrike\mapsrc\cs_freeway.bsp
0 seconds elapsed

** Executing…
** Command: „c:\program files\steam\steamapps\whiteavenger\sourcesdk\bin\vvis.exe“
** Parameters: -game „c:\program :files\steam\steamapps\whiteavenger\counter-strike source\cstrike“ :„C:\Program Files\Steam\steamapps\whiteavenger\sourcesdk_content\cstrike\mapsrc\cs_freeway“

Valve Software - vvis.exe (May 22 2006)
2 threads
reading c:\program files\steam\steamapps\whiteavenger\sourcesdk_content\cstrike\mapsrc\cs_freeway.bsp
reading c:\program files\steam\steamapps\whiteavenger\sourcesdk_content\cstrike\mapsrc\cs_freeway.prt
LoadPortals: couldn’t read c:\program files\steam\steamapps\whiteavenger\sourcesdk_content\cstrike\mapsrc\cs_freeway.prt

** Executing…
** Command: „c:\program files\steam\steamapps\whiteavenger\sourcesdk\bin\vrad.exe“
** Parameters: -game „c:\program files\steam\steamapps\whiteavenger\counter-strike source\cstrike“ :„C:\Program Files\Steam\steamapps\whiteavenger\sourcesdk_content\cstrike\mapsrc\cs_freeway“

SteamStartup() failed: SteamStartup(0xf,0x0012EF64) failed with error 1: The registry is in use by another process, timeout expired

** Executing…
** Command: Copy File
** Parameters: „C:\Program Files\Steam\steamapps\whiteavenger\sourcesdk_content\cstrike\mapsrc\cs_freeway.bsp“ :„c:\program files\steam\steamapps\whiteavenger\counter-strike source\cstrike\maps\cs_freeway.bsp“

Als wäre dieser Fehler alleine nicht schlimm genug, kommt beim Nächsten Mal, wenn ich versuche, zu kompilieren, folgendes Compile-Log:

** Executing…
** Command: „c:\program files\steam\steamapps\whiteavenger\sourcesdk\bin\vbsp.exe“
** Parameters: -game „c:\program files\steam\steamapps\whiteavenger\counter-strike source\cstrike“ „C:\Program Files\Steam\steamapps\whiteavenger\sourcesdk_content\cstrike\mapsrc\cs_freeway“

SteamStartup() failed: SteamStartup(0xf,0x0012E984) failed with error 1: The registry is in use by another process, timeout expired

** Executing…
** Command: „c:\program files\steam\steamapps\whiteavenger\sourcesdk\bin\vvis.exe“
** Parameters: -game „c:\program files\steam\steamapps\whiteavenger\counter-strike source\cstrike“ „C:\Program Files\Steam\steamapps\whiteavenger\sourcesdk_content\cstrike\mapsrc\cs_freeway“

Valve Software - vvis.exe (May 22 2006)
SteamStartup() failed: SteamStartup(0xf,0x0012E564) failed with error 1: The registry is in use by another process, timeout expired

** Executing…
** Command: „c:\program files\steam\steamapps\whiteavenger\sourcesdk\bin\vrad.exe“
** Parameters: -game „c:\program files\steam\steamapps\whiteavenger\counter-strike source\cstrike“ „C:\Program Files\Steam\steamapps\whiteavenger\sourcesdk_content\cstrike\mapsrc\cs_freeway“

SteamStartup() failed: SteamStartup(0xf,0x0012EF64) failed with error 1: The registry is in use by another process, timeout expired

** Executing…
** Command: Copy File
** Parameters: „C:\Program Files\Steam\steamapps\whiteavenger\sourcesdk_content\cstrike\mapsrc\cs_freeway.bsp“ „c:\program files\steam\steamapps\whiteavenger\counter-strike source\cstrike\maps\cs_freeway.bsp“

Der „The registry is in use by another process“-Fehler ist nun also bei allen drei Kompilier-Programmen.

Alles, was ich an Lösungen gefunden habe, war der Tipp, Steam zu restarten, doch dann ist genau derselbe Fehler wieder; zuerst bei vrad, dann bei allen Kompiliertools.

Kann mir jemand helfen?

Vielen Dank im Voraus

–WhiteAvenger

kann dir nur nen link geben zu einer seite/forum wo man dir vielleicht weiterhelfen kann:

http://www.thewall.de/