hi, ich hoffe ihr könnt mir helfen, hab das spiel installiert, keine probleme. nur wenn ich es starten will kommt die Meldung : Fehler beim erstellen des Renderers.
Was tun? Hab schon alles mögliche probiert.
Hier mal meine log:
Tue Nov 28 17:41:58 2006: Log file created
Tue Nov 28 17:41:58 2006: Build: „Airat“ on Mon Sep 19 15:01:56 2005
Tue Nov 28 17:41:58 2006: Init: Reading ‚config.ini‘
Tue Nov 28 17:41:58 2006: Init: Initializing shell
Tue Nov 28 17:41:58 2006: FS: Mounting file system ‚3‘ from „VFS.dll“ „X:\Programme\Buka\Pathologic\bin\Final…/…/data\scenes“
Tue Nov 28 17:41:58 2006: FS: Mounting file system ‚0‘ from „VFS.dll“ „X:\Programme\Buka\Pathologic\bin\Final…/…/data\actors“
Tue Nov 28 17:41:58 2006: FS: Mounting file system ‚1‘ from „VFS.dll“ „X:\Programme\Buka\Pathologic\bin\Final…/…/data\geometries“
Tue Nov 28 17:41:58 2006: FS: Mounting file system ‚2‘ from „VFS.dll“ „X:\Programme\Buka\Pathologic\bin\Final…/…/data\textures“
Tue Nov 28 17:41:58 2006: FS: Mounting file system ‚4‘ from „FS.dll“ „X:\Programme\Buka\Pathologic\bin\Final…/…/data\sounds“
Tue Nov 28 17:41:58 2006: FS: Mounting file system ‚5‘ from „VFS.dll“ „X:\Programme\Buka\Pathologic\bin\Final…/…/data\fonts“
Tue Nov 28 17:41:58 2006: FS: Mounting file system ‚6‘ from „VFS.dll“ „X:\Programme\Buka\Pathologic\bin\Final…/…/data\strings“
Tue Nov 28 17:41:58 2006: FS: Mounting file system ‚7‘ from „VFS.dll“ „X:\Programme\Buka\Pathologic\bin\Final…/…/data\scripts“
Tue Nov 28 17:41:58 2006: FS: Mounting file system ‚8‘ from „VFS.dll“ „X:\Programme\Buka\Pathologic\bin\Final…/…/data\world“
Tue Nov 28 17:41:58 2006: FS: Mounting file system ‚9‘ from „VFS.dll“ „X:\Programme\Buka\Pathologic\bin\Final…/…/data\ui“
Tue Nov 28 17:41:58 2006: FS: Mounting file system ‚102‘ from „VFS.dll“ „X:\Programme\Buka\Pathologic\bin\Final…/…/data\video“
Tue Nov 28 17:41:58 2006: FS: Mounting file system ‚100‘ from „FS.dll“ „X:\Programme\Buka\Pathologic\bin\Final…/…/data“
Tue Nov 28 17:41:58 2006: FS: Mounting file system ‚101‘ from „FS.dll“ „X:\Programme\Buka\Pathologic\bin\Final…/…/saves“
Tue Nov 28 17:41:58 2006: EyeCandy: enabled
Tue Nov 28 17:41:58 2006: Init: Loading „main.dat“
Tue Nov 28 17:41:58 2006: Init: Loading additional strings
Tue Nov 28 17:41:58 2006: Init: Creating window
Tue Nov 28 17:41:58 2006: Init: Initializing „LifeStudio: HEAD“
Tue Nov 28 17:41:58 2006: Init: „LifeStudio: HEAD“ initialized successfully
Tue Nov 28 17:41:58 2006: Init: Initializing streamer
Tue Nov 28 17:41:58 2006: Init: SCFG: Sample Rate: 22050
Tue Nov 28 17:41:58 2006: Init: SCFG: Units in Meter: 100
Tue Nov 28 17:41:58 2006: Init: SCFG: Stream buffer size: 131072
Tue Nov 28 17:41:58 2006: Init: Creating sound system from ‚sound.dll‘
Tue Nov 28 17:41:58 2006: Init: Sound system was created successfully
Tue Nov 28 17:41:58 2006: Init: Initializing video system
Tue Nov 28 17:41:58 2006: Init: Video system initialized successfully
Tue Nov 28 17:41:58 2006: Init: RCFG: XRes: 1280
Tue Nov 28 17:41:58 2006: Init: RCFG: YRes: 1024
Tue Nov 28 17:41:58 2006: Init: RCFG: Refresh Rate: 0
Tue Nov 28 17:41:58 2006: Init: RCFG: 32-bit: 0
Tue Nov 28 17:41:58 2006: Init: RCFG: Antialiasing: 0
Tue Nov 28 17:41:58 2006: Init: RCFG: Texture Anisotropy: 0
Tue Nov 28 17:41:58 2006: Init: RCFG: Lightmap Quality: 2
Tue Nov 28 17:41:58 2006: Init: RCFG: Low Quality Textures: 1
Tue Nov 28 17:41:58 2006: Init: RCFG: Fullscreen: 1
Tue Nov 28 17:41:58 2006: Init: RCFG: VSync: 0
Tue Nov 28 17:41:58 2006: Init: RCFG: FrameSync: 0
Tue Nov 28 17:41:58 2006: Init: RCFG: NoBumpmapping: 0
Tue Nov 28 17:41:58 2006: Init: RCFG: NoPureDevice: 0
Tue Nov 28 17:41:58 2006: Init: RCFG: WaterReflections: 0
Tue Nov 28 17:41:58 2006: Init: Creating renderer from ‚D3D.dll‘
Tue Nov 28 17:41:58 2006: Renderer: DirectX 9.0c is installed
Tue Nov 28 17:41:58 2006: Renderer: Driver: ati2dvaa.dll (6.13.10.13) [RAGE 128 PRO Ultra GL AGP (Microsoft Corporation)]
Tue Nov 28 17:41:58 2006: Renderer: VendorID: 4098
Tue Nov 28 17:41:58 2006: Renderer: DeviceID: 21574
Tue Nov 28 17:41:58 2006: Renderer: SubSysID: 1896224587
Tue Nov 28 17:41:58 2006: Renderer: WHQL: 0
Tue Nov 28 17:41:58 2006: Renderer: Total video memory: 32.0 MB
Tue Nov 28 17:41:58 2006: Renderer: Creating device
Tue Nov 28 17:41:58 2006: Renderer: Trying HW/Pure
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 0
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 1
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 2
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 3
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying HW
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 0
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 1
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 2
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 3
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying Mixed/Pure
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 0
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 1
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 2
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 3
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying Mixed
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 0
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 1
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 2
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Trying depth format 3
Tue Nov 28 17:41:58 2006: Renderer: Can’t create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: „Invalid call“
Tue Nov 28 17:41:58 2006: Renderer: Failed to create device
Tue Nov 28 17:41:58 2006: Init: Error creating renderer
Tue Nov 28 17:42:00 2006: Log file closed
mfg kid